Marco Polo is a form of tag played in a swimming pool. It is a simple game that can be played with two or more players.
To play, One player is chosen as "It". That person closes his or her eyes, or is blindfolded, and counts to a certain number (usually 10 or 20). While the “it” person counts, the other players scatter around in the pool.
After counting to the pre-determined number, the “it” player tries to tag the other players, using only the sound of their voices to find them. The player who is "It" shouts out "Marco" and the other players must respond by shouting "Polo", which "It" uses to try to acoustically locate them.
When the “it” player tags another, that player becomes the “it” person and the game starts over again.
During the game, if "It" thinks that someone has climbed out of the pool, he or she can shout "fish out of water", and if anyone is out of the water they become "It". If someone sits on the side of the pool with their legs in the water, "It" can call out "mermaid on the rocks", or "fish out of water" and that player becomes "It".
Thursday, July 21, 2011
Monday, July 11, 2011
Pool Game - Colors
A player is picked to be "it". The player who is "it" then swims to one side of the pool and turns their back to the other swimmers who are lined up in the water on the opposite side of the pool as "it".
Players choose a color and keep it to themselves (To make it easier you can limit the color choices, like to the colors of the rainbow). "It" begins to call out colors one at a time. If a player's color is picked then the player tries to make it to the other side of the pool as quietly as they can.
If "it" hears a player swimming then "it" turns around and tries to tag the player before they swim back to the side of the pool where they started.
If "it" turns around and the players still have a hand on the side of the pool then "it" returns to the side of the pool where they started and starts calling out colors again.
If "it" catches a swimmer then the swimmer becomes the new "it".
Players choose a color and keep it to themselves (To make it easier you can limit the color choices, like to the colors of the rainbow). "It" begins to call out colors one at a time. If a player's color is picked then the player tries to make it to the other side of the pool as quietly as they can.
If "it" hears a player swimming then "it" turns around and tries to tag the player before they swim back to the side of the pool where they started.
If "it" turns around and the players still have a hand on the side of the pool then "it" returns to the side of the pool where they started and starts calling out colors again.
If "it" catches a swimmer then the swimmer becomes the new "it".
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